To get the Orb of air, head to the very top of the tower (take the ladder shown above). Then you will see the devices you need to insert the orbs into (Again, sorry but I forgot the initial screenshot). To get there first, use the vines at the top of the ruined stairs (As below): If you ascend it you will find 4 places to put orbs. There is a mystery to solve in the ruined tower at the centre of North Shattered Hills. Once you pass through the last gate, continue through the building to find the treasure chest.įirst, sorry about not being as good at this as Rinaldi. This will open the gate on bridge #2.Īs far as I can tell, the button on bridge #2 and the button in the final room have no function (although I suspect they may help open gates that have closed after you pass through them, but the gates did not close during the time I was exploring there). To open the locked gate on bridge #2, run back to bridge #1, and click on the button on bridge #1. Next you will cross another stone bridge (we'll call this bridge #2) that has a button on it (green arrow we'll call this button on bridge #2). Press the button on the far side of the room, and the gate will open. Now you will see a locked gate with a button on one side of the room. Go through the open gate and into the next room. At this point, there is no need to press the button on Bridge #1. Next you will cross a stone bridge (we'll call this bridge #1) that has a button on it (green arrow we'll call this button on bridge #1). Click on the button and the gait will open. Notice that the button has a lamp near it (all of the buttons in this building have a light source nearby, which makes the buttons easier to find). After you enter the building, you will encounter a locked gate that has a button next to it. Once you pass through the gate, run up the path to the building. The gate can be opened by flipping the lever (see red arrow) in the alcove with the chest that is next too the gate. Click on the unlocked spindle, and the flames in the exit will disappear and the locked gate will open.Īfter you enter the Temple of the Inferno, you encounter a gate. When the flames around all 4 statues have been extinguished, the 4 buttons around the locked spindle with be down, and the locked spindle will unlock. As you extinguish the flames next to each statue, the locked spindle's button that corresponds to that statue with go "down". So, the buttons around the locked spindle indicate which statues still have flames (button is up) and which statues do not have flames (button is down). When you first enter the room, the buttons around the locked spindle have the following pattern: buttons corresponding to the 3 statues with flames are "up" and the button corresponding to the statue without flames is "down". Do this same process for each of the upright statues (nothing has to be done with the fallen statue, since its flames are already extinguished). So, click on the tilted spindle to raise a button around the loose spindle, then click on the loose spindle to spin the statue that corresponds to the raised button, which will extinguish the flames next to the statue. When the spindles are in the state shown above, clicking the loose spindle will spin the Northeast statue to face the wall, which extinguishes the flames in that section of the wall (see below). The "up" button on the loose spindle corresponds to the statue that the loose spindle will control (for example, if the button Northeast of the loose spindle is "up", then the loose spindle will control the statue in the Northeast corner of the room). The flames in the floor are a hint that the puzzle involves the flames next to the statues.Įach time you click on (rotate) the tilted spindle, it will raise a different button around itself and will raise the corresponding button around the loose spindle. There are probably more out there.so examine those found some of these bookcases a long time ago and posted his findings here. Valhold: inside Valhold Palace - leads to a store room.Kas Ruins (PVP): in the Ruined Paladin Fort on top of the hill (on the first floor) - leads to Kas Vault.Etceter - in the magic shop (on the second floor) - leads to a secret lab.
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